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1999-07-01 GUI development: Embedding graphics, Part 1
A number of graphical toolkits are now on the market that provide bitmaps and fonts, as well as buttons, sliders, and other graphical controls for use with mouse-based or touch-screen systems. This article, part 1 of 2, examines some of the issues that you have to address if you're going to implement your own drawing routines.
1999-08-03 GUI development: Embedding graphics, Part 2
Last month in part 1 of Niall Murphy's two-part look at GUI development, the author discussed the use of fonts and bitmaps. This month he continues by showing you how to integrate simple shapes and objects into your user interface.
Max's Cool Beans

Clive Maxfield Strange modes of transport and other "stuff"

Someone just pointed me at a YouTube video that claims to show the world's first e-powered multicopter flight...

 

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